Comments:
(Commenting only available during the rating period)
Richard Clark:
Good effort!
The characters seem very wooden...I'm guessing because of relying on the software too much. Remember, the body is not a block of wood. Moving it up and down doesn't help unless you're taking into account the bend and stretch of it. Look at the "flour sack" examples in animation. That's basically the spine and root without the limbs.
This will also help with the weight of your characters which right now I don't see.
Camera shots are good for the most part. However, to be nick-picky, I would reframe the first shot and use the "rule of thirds" to compose it better. I feel there is too much dead space in the shot. Try tighten up the framing a bit more. Second shot has a little too much dead space above. I like how your tracking the female character into the room!
Animator: Brooke Gubala
Description: Using the given sound I created a situation, where she is this mans mistress and he wants to harm her so his wife doesn't find out.
Used Toon-Boom Harmony and Premiere Pro as editing.
Experience: 2nd Year Animation Student
Time taken: Around 18 Hours give or take.