by Damian Pajda
(Commenting only available during the rating period)
Really good animation, but the quality of the video cheapens the work you put into it. Please export and compress with better settings next time.
your Idea is very very good,first half is excelent but the sound is not match with the next half of the animation,Keep on dude...
Great job, but the impact of the first jump doesn't line up with the first sound, and the shuffling noises are ignored.
more time for rendering and compressing
what is it? a hamster? wish you would have established a face shot. My kids would have liked it.
I dont understand what's moving, but it's moving well!
very low compression quality. Check your quality settings in the future so we can see it better.
Simple and sweet - though basic. Try using a human rig next time! Good fundamentals understood, you just need to take this further now.
The camera motion is disorienting, and takes away from the animation, which is enjoyable otherwise. The squirrel landing on the ground at F112 is poorly timed to the audio, but the falling bricks are an exciting addition and are believably animated. Love the work with the squash and stretch.
Funny concept- polish up the animation and use the 12 principles!
most originlal idea this month wonderfuly executed
Very blurry, it's hard to see what is going on.
Animator: Damian Pajda
Description: He wants to get it, and he get it.
Experience: 5 years in game animation
Time taken: less than 15 hours