Comments:
(Commenting only available during the rating period)
:
funny weapon and the animation is good! :)
between f156 and 196 his weapon feels a bit light and I don't know why he changes the pose from f138 to 155. the last pose of the winner is strange - why do you hide his face and he doesn't feel alive in the last frames. I like the slowmo at the end! :)
Natalie Wilkinson:
Well done. Nice timing
Patrick:
Very nicely done.
There is a bit where he is dragging the mace and brings it round to his left hand side. It feels like he's doing that just to get the sound effect rather than gaining proper momentum to strike. It causes the scene to lose a little bit of believability.
Abhishek Banerjee:
good work
Sergane Sariani:
instead of showing both characters at all time, thus distracting the viewers, you should have chosen some particular actions and focused the camera on that, and refine the animations, less work and more efficient :)
Danny Kneip:
I see that the shield makes contact F219, but I don't feel it, either due to the angle change, the slow motion, or the stifled movement of the character - I really wish his head snapped backward on the hit to emphasize the blow.
Moby:
Great sound / motion macthing
Benjamin Berg:
I like how the wall breaks in the background. I would put more work into the characters. Right now they look a little stiff. Maybe if you push the should and hip poses more it would give the animation more life.
Animator: Mike
Description: This not final but there is no more time :D
Experience: 1 year
Time taken: 2 days