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The camera movement is very hard to follow, and mess me a little. Maybe it is missing some anticipation/reactions of your movements but still a good animation :)
Kiran Jay Babla:
Those camera movements are so random, I can't really check the animation properly. but some actions seem really soft
A little more weight to the movements would make this a lot more polished
The entire animation was floaty. Try to add some weight to the character to make it more believable.
I don't really understand what the story behind this is supposed to be. The jump through the floor needs more work. I would push the poses more on the launch and landing. Also, I would remove the slow motion at the end. It makes the animation feel off.
The camera movement is very distracting.
It's pretty good, but there is something wrond with the feet near the end
He's gliding in frames 219-230.
A little less in/out movement of the camera would help a bit.
Animator: E'Dorian Guidry
Description: keep training and pushing yourself to higher limits and before you know it your efforts will take you through the roof
Experience: 3 years in school
Time taken: 3 weeks 5 days kinda still working on it