Comments:
(Commenting only available during the rating period)
K.Rice:
Nice attempt...it's a tad mechanical and floaty...you need to understand the 12 Principles of Animation...find them on-line. Keep animating.
Richard Adams:
Very, very floaty. Search Youtube on fixing floatiness in animation.
Ross Payne:
Nice. If you flip the middle shot then you would fix the eye direction of the characters.
Pierre Guerineau:
Needs a bit more snappyness, try to go and tweak the splines a bit to put some dynamism in those curves
Paula Serrano:
More related to storyboarding than animation, but be careful with the second shot choice. In a dialogue cameras are usually set like in this photo:
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fwww.editingcorp.com%2Fwp-content%2Fuploads%2F2020%2F09%2FThree-Camera-Angles.jpg&f=1&nofb=1&ipt=0891aadfe6aa9fb847fdf4fd4e9f3a1dc3d9764f094739560d8201bdedc09316&ipo=images
For you it looks like one camera is on 2 and the other on 4.
Animator: Jillian Alusik
Description: 3D lip sync animation between 2 characters with 2 camera cuts
Experience: BFA
Time taken: A month