Comments:
(Commenting only available during the rating period)
Brandon Teta:
Copywritten characters are not allowed in the competition, Zelda would be disqualifying -- I think that you'd give yourself more of an opportunity to see the expressions of the characters without the rotating camera. It's clear you put work into animating the monster's speech, but it is lost in the rotation.
Animator: Natasha Pammely Sosa De La Mora
Description: Zelda rigg by Christoph Schoch.
Ghoul rigg byMatheus Lima
Experience: I am a student in 3D animation, currently in the 6th semester.
Time taken: It took me 2 weeks since I have more subjects at the university that took up my time.