Comments:
(Commenting only available during the rating period)
ronda crom:
Interesting of just one camera set.....and it works for the most part from me.....heh.....anyways ya got 7 stars from me , as he is a bit floaty, but you prolly knew that....just suggesting and sayin'
Connor Pilot:
I like how your characters interact with themselves so much, like how the female character puts her hand on her hip and plays with her hair. However, I think you should use IK/FK switches more to ensure that these actions look more realistic and less floaty. Like for when her hand is on her hip, that should be an IK hand constrained to the hip. I think compositionally I do enjoy the shot you chose but I think switching to a shot in which we see the male character's face would've been nice. Other than that, great work! I like your use of follow through and I think a lot of your posing looks great.
Juan Luna:
Your animation is looking good! I particularly like the way the Ray rig reacts and how they slump back into their chair. However, my liking of this character's animation makes the issues with Neka's rig stand out more. There are some points where the character pops and it seems a few stray keyframes are dragging body parts around. This mainly happens in the 150-200frame range and while subtle it does make a big difference. I'd recommend tinkering in the graph editor to try and eliminate some of these issues. Good stuff!
Animator: Shana
Description: Second time creating a simulation and created all the background models, enjoy!
Experience: 1 and a half years
Time taken: 20 days