Comments:
(Commenting only available during the rating period)
Raziel Gore:
Its a cool idea to show a person playing a game's perspective and all, but if you were going to do that, then why is this character so stiff? I get how people play these things in real life, but You could have added so much emotion to what was on the screen by making him jump around or show some visibly exaggerated facial expressions. Also seems like the contents of the game was an afterthought.
Sandra Ines Tapia:
Unique and interesting idea. Nice job.
Lim Hoe Kit:
More animation on the character for one would've been nice...
Ed Seager:
nice idea, more detailed animation, button hammering would have been cool
Frankie Wright:
I really like the style, reads well
Animator: Lor Velázquez Gama
Description: Simple cutout animation with little enhancements done frame by frame.
Experience: I am an animation student who will be majoring gin a year.
Time taken: Less than two days.