Final Rating: 5.33. Finished 35 out of 164 entries.

507 views including the voting period.


Animator: Robinson Aguilera

Description: Doc has quite the gun in his lab

Experience: 2 years studying

Time taken: 4 weeks


(Commenting only available during the rating period)


I like the idea and your choice of rigs - I think the one thing that would have made this a WHOLE lot better is focusing on where the eyes should be. His eyes seem to be aimlessly floating around - where is he looking?

Other than that, the weight and mechanics are pretty good.

Danny Kneip:

Fun character with mostly fluid movements/gestures. The tail is believable at first and then seems to repeat after awhile. Good weight, and amusing concept (not sure why this mean looking guy needs a gun to rob a liquor store!).

The lip sync could use a little more polishing, in my opinion. A lot of top teeth showing, and not enough up and down of the jaw.

Kamal Bhattacharjee:

this is not why u r spending money in i Animate .... plz don't waste this opportunity. Lots of peoples are there who r very talented but don't have money to take class from i Animate.

Ian Alexander Hanson:

Not bad - weighting on body is pretty much there. Body parts move independently, no weight on the gun, his gun tests while doc speaking I find distracting, everything too broad.

Keep at it!


This story is adorable. The character needs to be more centered in the composition and the camera pulled back it bit, the character's toes are getting cropped. I would start it screen right and move toward screen left and keep the action just left of center. The lip sync, eye movements and brows work well. The take could use some work, maybe have the character drop the gun on the platform instead of holding onto it, the way it is now doesn't make any sense. I love the walk style chosen as it portrays weight appropriately for the character.